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"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview
"Wild Guns" Hideout preview

About this Map

The "Wild Guns" Hideout turns an abandoned ranch into a compact outlaw stronghold. A weathered main house still shows signs of occupation while the ruined stable and neglected yard make the property look dead from the road. That contrast is useful at the table: characters can scout through the broken ranch structures, approach under limited cover or discover too late that the apparently deserted homestead is being used as a base.

Inside, bedrooms, common spaces and service rooms create close quarters where a raid can fragment quickly. The property works especially well for a bounty hunt, hostage recovery or a tense arrest in which the goal is not simply to burn the building down. The old ranch character also leaves room for evidence, stolen goods and personal belongings to matter. Whether the gang is led by Jesse "Wild Gun" Wylson or replaced with a GM's own outlaws, the map provides a believable frontier hideout with enough exterior and interior terrain to support the entire operation.

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