About this Map
The Shrine to Baphomet is an opulent unholy chapel of gold, red-and-yellow bone mosaics and statues of the goat-headed demon lord. A central altar rises on a dais between deep pools of magically warmed blood, while platforms and alcoves give the chamber a formal ritual geometry. The result is visually rich but still easy to read as a battlefield: a dominant center, dangerous flanks and clear approaches between them.
In Wrath of the Righteous: Herald of the Ivory Labyrinth, the shrine is the prison's dedicated chapel to Baphomet and a strongly warded sacred space. A GM can use the altar as the obvious objective, the blood pools as severe movement hazards and the statues or raised areas as defensive positions. Outside the Adventure Path, the room works as a demon cult sanctuary, sacrificial chapel or infernal throne hall where every major piece of scenery reinforces the same profane purpose.
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