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About this Map
The Mire is a broad wetland of shallow water, soft green ground and small islands of vegetation. There are few hard boundaries, so safe footing and visibility become the main tactical concerns rather than walls or corridors.
For a GM, the open swamp works for creatures that can move through water more easily than the party. Small islands become temporary safe points, vegetation breaks sightlines and any pursuit can force characters to choose between slower secure routes and risky shortcuts through the mire. The map suits swamp monsters, difficult crossings, searches for lost objects or travel scenes where the landscape itself should complicate the encounter.
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