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The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview
The Devil's Sanctum preview

About this Map

The Devil's Sanctum is a deeper, more enclosed portion of the underground complex, with rough stone passages feeding into chambers shaped for occupation and ritual use. The layout is dense enough to keep sightlines short, but varied enough that the party is not simply advancing down one corridor.

This is a map for close pressure. Side passages can conceal movement, chambers can be defended independently and the sanctum's central spaces give a GM somewhere to place an objective that feels protected by the entire surrounding layout. Within Seven Dooms for Sandpoint, it works as a more committed descent into the Devil-related threat below the region. Used elsewhere, it can become a hidden cult sanctuary, fiendish shrine or subterranean refuge.

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