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Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview
Vekker's Cabin preview

About this Map

Vekker's Cabin is a lonely two-level structure half-buried in the snow of the Kodar Mountains. The lower floor is cluttered with the remnants of an abandoned expedition, while the upper level preserves cramped living space under a roof battered by the alpine weather. Snow pressing against the exterior makes the cabin feel cut off from any easy escape or help.

For Rise of the Runelords: Spires of Xin-Shalast, the map supports investigation and horror before the party reaches the ancient city. A GM can use the close rooms to place documents, supplies and unsettling evidence only a few steps apart, while the stair between floors prevents everyone from seeing everything at once. The exterior approach and multiple mapped views make the cabin useful as a mountain shelter, failed mining camp or haunted expedition lodge in any campaign.

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