About this Release
A giant's steading and the cavern halls around it, tied to Paizo's Shattered Star and set in a bleak, stony waste near Guiltspur. A crude timbered building sits in the open environs above, ringed by mounted ballistae, a rubble mound, and a great tent; below and around it spread rough-hewn stone halls and branching caves on a giant's scale.
The surface environs hold the steading's ground floor — a stone-and-timber hall around a central firepit, with a storeroom, pantry, and side rooms — out among siege weapons, scattered barrels, and outbuildings on the bare grey ground. The interior climbs to an upper floor of the same oversized hall, and connects down into Jubbek's Halls: a sprawling network of worked-stone chambers and raw caverns, a pillared room with sunken beds of earth, a heart-shaped pool, a treasure nook, and bone-strewn dens off the winding tunnels.
Run it as one giant's domain, outside to in. The open environs give exposed, ballista-covered approach ground; the steading interior is oversized but tight with furniture and firepit; the halls below mix defensible worked rooms with rough cave for ambush and pursuit. Everything is built big — lean on the scale to make the party feel small.
Filtering