About this Map
Scarwall's Guest Wing preserves the shape of habitation inside an otherwise brutal fortress. Stone suites and connecting rooms contain beds, furnishings and private spaces, while pools or bathing areas give the wing a distinctly residential character. Stairs link the rooms across the damaged structure, and broken sections keep the area from feeling pristine or comfortably domestic.
For a GM, the wing offers a useful contrast to Scarwall's military halls and cryptlike spaces. Bedrooms create natural search locations, doors divide encounters into manageable pockets, and the bathing areas add open terrain that can turn a chase or fight into something less predictable. Because the rooms were designed for occupants rather than defense, threats here can feel invasive and personal. It is a strong place for investigation, discoveries among abandoned quarters or a fight that spreads through several connected suites.
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