About this Map
Smuggler's Lair occupies a warehouse pressed directly against the waterfront, with storage rooms, stacked crates, bundled goods, netting, work areas, and small boats waiting outside. The interior feels practical rather than theatrical: valuable or illegal cargo is hidden among ordinary supplies, while multiple exits connect the building to both street and water.
For a GM, those exits make the location especially good for searches and chases. Suspects can flee through the warehouse, reach the dock, or disappear among cargo while characters try to secure more than one route at once. Crates provide plentiful cover, narrow aisles create bottlenecks, and the boats make escape by water a real option. In Agents of Edgewatch's Sixty Feet Under, the map supports Absalom's criminal underworld investigations. Elsewhere it works as a dockside warehouse, contraband depot, thieves' cache, customs raid location, or waterfront safehouse built for people who never intended to leave by the front door.
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