
In its summer form, the clearing is dappled with warm sunlight, surrounded by tall grasses and leafy canopies. Birds call in the distance, and a soft breeze stirs the wildflowers at its edge. In winter, snow blankets the ground in a hushed silence, broken only by the crunch of boots and the low crackle of a fire struggling against the cold.
The map includes modular camp elements — from a solitary bedroll beneath the stars to a fully set up campsite with tents, firepit, supplies, and room for up to six adventurers. Whether arriving as weary travelers, hunted fugitives, or battle-ready heroes, this place offers exactly what they need: space to rest... or room to fight.
But even the most peaceful places can change with a single footstep.
Ambushes, nighttime intrusions, or ancient markers half-buried in the earth — the Small Clearing is a blank canvas waiting for the Dungeon Master’s brush. Is it just a place to camp... or something far more?
Small Clearing offers a versatile, seasonally adaptive setting for rest, roleplay, or sudden combat. A perfect pause between chapters — or the site where everything begins.