Worn stone corridors wind like veins beneath the earth, their walls etched with faded runes that still radiate a faint, malevolent glow. Cracked statues of long-forgotten figures leer from shadowed alcoves, their expressions twisted by time and dark devotion. Pools of stagnant water reflect flickering torchlight, while the faint stench of decay lingers in the heavy air.
This place was never meant for redemption — only for the cultivation of wrath.
Unnatural energies hum beneath every step, feeding remnants of rituals long performed in blood and fury. Creatures twisted by lingering sin-magic prowl the dark, while ancient traps lie in wait for any who would disturb this profane sanctuary.
The Catacombs of Wrath offer Dungeon Masters a perfect setting for deadly exploration, unraveling ancient mysteries, and confronting the lingering corruption of an empire that refused to die quietly. Here, every shadow hides a threat — and the true cost of wrath still demands its toll.