On Candlemere Island, a ruined tower stands alone, its broken silhouette rising above the dark waters of the lake. But the true terror lies below—an ancient catacomb hidden beneath the ruins, where shadows whisper of something dark and forgotten, waiting in the depths.
A second island, Isle of the Lizard, is home to a thriving settlement of lizardfolk, their earthen dwellings carved into the hills. The question is, will these reptilian warriors become allies in the adventurers' growing kingdom, or will their spears be turned against them in fierce battle?
Further inland, the M’Botuu Settlement emerges from the marshy terrain. This small but well-defended village of boggards exists both above and below ground, with an extensive tunnel network leading to their chieftain's lair. Whether their kind are friend or foe depends entirely on the diplomacy—or aggression—of those who enter.
In the Forgotten Keep, crumbling stone walls mark the remains of an abandoned fortress. Though its towers have long since collapsed, the central keep has found new tenants, creatures that lurk in the ruins, reshaping the keep into their den.
Finally, The Lonely Barrow looms like a silent guardian over the wild landscape. This burial mound has become a cursed tomb, its ancient inhabitants refusing to rest. Undead horrors and spectral wardens remain, protecting long-lost relics—or simply seeking vengeance on the living.
From spectral ruins to hidden underworlds, Into The Wilds Map Pack 3 brings exploration, intrigue, and peril to the heart of Kingmaker. Will your heroes uncover lost secrets, reclaim forgotten strongholds, or fall to the dangers lurking within?