THE DIREPTION

Half-sunken in the foul waters of Korvosa’s harbor lies the shattered wreck of The Direption — a rotting corpse of a once-proud vessel, now reduced to little more than a decaying grave.

The broken hull juts from the water like jagged ribs, its warped timbers slick with algae and filth. Masts lie snapped like splintered bones, and tattered sails flutter weakly in the briny breeze. The air is thick with the stench of salt, rot, and something far fouler festering beneath the waves. Rusted chains dangle from skeletal rigging, while gulls cry above, circling hungrily for whatever remains below.

But the decay hides more than wreckage.

Below decks, the shadows conceal far darker truths. Slime-coated passageways wind through flooded holds where strange cargo once traveled, and twisted shapes lurk in the stagnant waters. The remnants of forbidden cargo and unspeakable rites cling to the ship’s bones, as though the vessel itself resents being disturbed. Those who dare descend into its depths may find more than mold and ruin awaiting them.

The Direption offers Dungeon Masters a grim, claustrophobic setting for exploration, haunting discoveries, and desperate battles in collapsing, treacherous confines. In these drowned halls, every step forward risks awakening what should have remained sunken and forgotten.

Ship
Destroyed Vehicle
Vehicle
Underwater


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