
 
			
			
			
			
Its warped wooden planks groan beneath every footstep, and salt-stained walls lean uneasily over dark waters choked with refuse. The pungent stench of brine, blood, and rot hangs heavy in the air, while the rhythmic slap of the waves echoes beneath the rickety docks. Inside, rusted hooks and grimy nets lie tangled beside long-unused worktables — but the true business here has long since shifted from honest labor.
Behind closed doors and beneath the creaking floorboards, darker dealings thrive.
The Old Fishery serves as a haven for smugglers, slavers, and cutthroats, its hidden chambers concealing secret operations that prey upon the city’s most vulnerable. Here, lawlessness festers in the shadow of the city’s grandeur, and innocent lives hang in the balance while wealth flows quietly into the pockets of the corrupt.
The Old Fishery offers Dungeon Masters a perfect setting for grim investigations, desperate rescues, or sudden confrontations where law holds no sway. In these rotting halls, mercy is scarce — and every secret comes with a price.